Quality
Agile Processes
Scrum | Scrum |
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Scrum derives its name from the way the ball is put back into play in a rugby match. More than a development methodology, it defines a management framework for agile development projects. The main objective is that deliveries from each iteration should maximize value for the business for which the software is being built. It is based on the repetition of iterations every 15 to 30 days (typically four weeks), known as Sprints in the model jargon. Development teams are self-organized. This means the plan is carried out based on an objective or set of objectives defined for the Sprint, rather than specific tasks envisaged from the outset. The team decides the most appropriate order in which to proceed in daily meetings (Scrums) lasting some 10 to 15 minutes, at which progress reports are made, difficulties are discussed and the actions to be taken during the day to meet the Sprint objectives are established. The team is formed by 4 to 8 people with the following roles:
Scrum uses the term “backlog” to define a set of related elements. Three backlogs are defined in the process:
The Burndown Chart is another key element and is related with the Backlogs. It is used to control pending items in the current Sprint Backlog. The chart is updated daily to ensure that the team has feedback on the level of performance of the Sprint objectives. At the end of the Sprint, the client and users are provided with a release detailing the progress made and an appraisal of priorities for the next Sprint. Any problems identified are also reported, requests for changes and an assessment of their impact are included, and possible solutions are discussed. Because Scrum does not impose any practices, it combines will with other methodologies such as RUP and Agile UP that do. The model is often used in combination in smaller XP projects. In larger projects, teams may themselves form part of larger Scrum groups or groups steered using classic project management procedures. |